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Revision as of 02:34, 23 June 2015
Nintendo's MBC2 can be used to address up to 2 Mbit of ROM and 512×4 bit of internal RAM.
Pinout
Pin No. | Name | Type | Comment |
---|---|---|---|
28 | VCC | PWR | I/O 5V supply |
14 | GND | PWR | I/O Ground supply |
21 | VCC_RAM | PWR | RAM supply |
7 | GND_RAM | PWR | RAM Ground supply |
12Template:Ndash9 | D3Template:NdashD0 | I/O | Data Bus |
1 | RD | I | Low-Active Read Enable |
27 | WR | I | Low-Active Write Enable |
26 | CS | I | Low-Active Chip Select |
15 | RESET | I | Low-Active Asynchronous Reset |
20, 22Template:Ndash25, 8, 6Template:Ndash2 | A15Template:NdashA14, A8Template:NdashA0 | I | Address Bus |
16Template:Ndash19 | RA17Template:NdashRA14 | O | Upper ROM Address Lines |
13 | ROM_CS | O | Low-Active ROM Chip Select |
Footprint: SOP127P1200X225-24
Remarks: All I/O pins are protected via diodes to VCC/GND. VCC and VCC_RAM both supply RAM -- probably depending on VCC voltage.
Registers
Write-Accessible Registers:
- 0b00-- ---0 ---- ----: RAM Enable register
- 0b00-- ---1 ---- ----: ROM Bank register
- 0b10-- ---a aaaa aaaa: Internal RAM
RAM Enable Register
XX XX XX XX D3 D2 D1 D0 0x00 @ reset \_________/ \-------- RAM Enable
A value of 0x0A enables RAM access, all other values disable RAM access.
ROM Bank Register
XX XX XX XX D3 D2 D1 D0 0x00 @ reset \_________/ \-------- ROM Bank
ROM Bank selects which bank is mapped to 0x4000-0x7FFF. The written value is zero-adjusted before output on RA17Template:NdashRA14.
Behavior
TODO